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The CAggDrawSurfaceclass aggregates an IDirectDrawSurfaceinterface. Although Microsoft DirectDraw interfaces ( IDirectDrawand IDirectDrawSurface) potentially can be aggregated, this feature is not yet implemented. Various parts of Microsoft DirectShow require aggregation of the DirectDraw interfaces. In particular, the video renderer passes out media samples that expose IDirectDrawand IDirectDrawSurface. This class and the CAggDirectDrawclass republish the methods of the DirectDraw class so that they can be aggregated.
Each member function in this class, with the exception of the constructor, SetDirectDrawSurface, and NonDelegatingQueryInterface, simply calls the corresponding method on the IDirectDrawSurfaceinterface with the parameters passed to it.
Protected Data Members
m_pDirectDrawSurface | DirectDraw surface. |
Member Functions
CAggDrawSurface | Constructs a CAggDrawSurfaceobject. |
SetDirectDrawSurface | Sets the DirectDraw object to be aggregated by this class. This must be called before any of the IDirectDrawSurfaceinterface methods can be called. |
Overridable Member Functions
NonDelegatingQueryInterface | Retrieves an interface and increments the reference count. |
Implemented IDirectDrawSurface Methods
AddAttachedSurface | Attaches a surface to another surface. Examples of possible attachments include z-buffers, alpha channels, and back buffers. |
AddOverlayDirtyRect | Builds up the list of the rectangles that must be updated the next time the UpdateOverlayDisplaymember function is called. |
Blt | Performs a bit-block transfer. |
BltFast | Performs a source copy bit-block transfer or transparent bit-block transfer using a source or destination color key. |
DeleteAttachedSurface | Detaches two attached surfaces. |
EnumAttachedSurfaces | Enumerates all the surfaces attached to a given surface. |
EnumOverlayZOrders | Enumerates the overlays on the specified destination. The overlays can be enumerated in front-to-back or back-to-front order. |
Flip | Makes the surface memory associated with the DDSCAPS_BACKBUFFER surface become associated with the FRONTBUFFER surface. |
GetAttachedSurface | Finds the attached surface that has the specified capabilities. |
GetBltStatus | Retrieves the status of a bit block transfer. |
GetCaps | Retrieves the capabilities of the surface. |
GetClipper | Retrieves the DirectDrawClipper object associated with this surface. |
GetColorKey | Retrieves the color key value for the DirectDrawSurface object. |
GetDC | Creates a GDI-compatible hDC for the surface. |
GetFlipStatus | Returns OK if the surface that it is called on has finished its flipping process; otherwise, returns DDERR_WASSTILLDRAWING. |
GetOverlayPosition | Retrieves the display coordinates of the surface, given a visible, active overlay surface (DDSCAPS_OVERLAY set). |
GetPalette | Retrieves the DirectDrawPalette structure associated with this surface. |
GetPixelFormat | Retrieves the color and pixel format of the surface. |
GetSurfaceDesc | Retrieves a DDSURFACEDESCstructure describing the surface in its current condition. |
Initialize | Initializes a DirectDrawSurface object. |
IsLost | Determines if the surface memory associated with a DirectDrawSurface object has been freed. |
Lock | Obtains a valid pointer to the surface memory. |
ReleaseDC | Releases a GDI-compatible hDC previously obtained through CAggDrawSurface::GetDC. |
Restore | Restores a surface that has been "lost." The surface memory associated with the DirectDrawSurface object has been freed. |
SetClipper | Attaches a DirectDrawClipper object to a DirectDrawSurface object. |
SetColorKey | Sets the color key value for the DirectDrawSurface object if the hardware supports color keys on a per-surface basis. |
SetOverlayPosition | Changes the display coordinates of an overlay surface. |
SetPalette | Attaches the DirectDrawPalette object specified to a DirectDrawSurface. |
Unlock | Notifies DirectDraw that the direct surface manipulations are complete. |
UpdateOverlay | Repositions and/or modifies the visual attributes of an overlay surface. These surfaces must have the DDSCAPS_OVERLAY bit set. |
UpdateOverlayDisplay | Repaints the rectangles in the dirty rectangle lists of all active overlays. |
UpdateOverlayZOrder | Sets an overlay's z-order. The z-order determines which overlay should be occluded when multiple overlays are displayed simultaneously. |