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The IDirectDrawSurface5::SetColorKeymethod sets the color key value for the DirectDrawSurface object if the hardware supports color keys on a per-surface basis.
HRESULT SetColorKey( DWORD dwFlags , LPDDCOLORKEY lpDDColorKey );
Parameters
DDCKEY_COLORSPACE | Set if the structure contains a color space. Not set if the structure contains a single color key. |
DDCKEY_DESTBLT | Set if the structure specifies a color key or color space to be used as a destination color key for blit operations. |
DDCKEY_DESTOVERLAY | Set if the structure specifies a color key or color space to be used as a destination color key for overlay operations. |
DDCKEY_SRCBLT | Set if the structure specifies a color key or color space to be used as a source color key for blit operations. |
DDCKEY_SRCOVERLAY | Set if the structure specifies a color key or color space to be used as a source color key for overlay operations. |
Return Values
If the method succeeds, the return value is DD_OK.
If the method fails, the return value may be one of the following error values:
DDERR_GENERIC |
DDERR_INVALIDOBJECT |
DDERR_INVALIDPARAMS |
DDERR_INVALIDSURFACETYPE |
DDERR_NOOVERLAYHW |
DDERR_NOTAOVERLAYSURFACE |
DDERR_SURFACELOST |
DDERR_UNSUPPORTED |
DDERR_WASSTILLDRAWING |
Remarks
For transparent blits and overlays, you should set destination color on the destination surface and source color on the source surface.
Requirements
Runs on | Versions | Declared in | Link to |
---|---|---|---|
Windows CE OS | 2.12 or later. Version 2.12 requires DXPAK 1.0 or later. | ddraw.h | ddraw.lib |
See Also
IDirectDrawSurface5::GetColorKey