XSetTile(), XSetStipple(), XSetTSOrigin() - GC convenience routines
XSetTile (Display *display, GC gc, Pixmap tile)
XSetStipple (Display *display, GC gc, Pixmap stipple)
XSetTSOrigin (Display *display, GC gc, int ts_x_origin,
int ts_y_origin)
The XSetTile(3) function sets the fill tile in the specified GC. The tile and GC must have the same depth, or a BadMatch error results.
XSetTile(3) can generate BadAlloc, BadGC, BadMatch, and BadPixmap errors.
The XSetStipple(3) function sets the stipple in the specified GC. The stipple must have a depth of one, or a BadMatch error results.
XSetStipple(3) can generate BadAlloc, BadGC, BadMatch, and BadPixmap errors.
The XSetTSOrigin(3) function sets the tile/stipple origin in the specified GC. When graphics requests call for tiling or stippling, the parent's origin will be interpreted relative to whatever destination drawable is specified in the graphics request.
XSetTSOrigin(3) can generate BadAlloc and BadGC errors.
XSetFont()
Xlib