In the console tree, click the publishing point that you want
to deny unicast connections to.
In the Windows Media Services snap-in, on the Action
menu, click Deny New Connections.
-or-
In Windows Media Services Administrator for the Web,
click the Deny button.
New requests for unicast streams from the server
will be denied.
Note
If you are delivering the content as both
unicast and multicast streams from a broadcast publishing point,
players will still be able to receive multicast streams from the
server. You must stop either the server or the publishing point if
you do not want players to receive the multicast stream.