To manage network resources, you can set limits on a number of
parameters for a publishing point. The following limit properties
can be adjusted on the Properties tab of a publishing
point:
Limit player connections. Sets the maximum number of
player connections.
Limit outgoing distribution connections. Sets the
maximum number of distribution
servers that can connect to this origin server.
Limit aggregate player bandwidth. Specifies the maximum
amount of bandwidth in kilobits per second (Kbps) that player
connections can use.
Limit aggregate outgoing distribution bandwidth.
Specifies the maximum amount of bandwidth in Kbps that distribution
server connections can use.
Limit bandwidth per stream per player. Specifies the
maximum amount of bandwidth in Kbps that a single player connection
can use.
Limit bandwidth per outgoing distribution stream.
Specifies the maximum amount of bandwidth in Kbps that a single
distribution server connection can use.
Limit Fast Start bandwidth per player. Specifies the
maximum amount of bandwidth in Kbps that a single player can use
for accelerated initial buffering of the streaming content.
Limit Fast Cache content delivery rate. (Only available
for on-demand publishing points) Limits the acceleration factor of
the streaming content and controls how much additional bandwidth
can be used to stream content into the player's local cache.
Notes
If the same limits are set for the server and
publishing point, the lowest value is used.
To optimize server security when adding player
connection limits, you should set the value of Limit outgoing
distribution connections to be equal to or less than the value
of Limit player connections.