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The following table shows values that are used in the StencilCapsmember of the D3DMCAPSstructure to describe the stencil buffering operations that the device supports (see D3DMSTENCILOP).
Value | Description |
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D3DMSTENCILCAPS_KEEP |
Indicates that the device supports the D3DMSTENCILOP_KEEP stencil buffering operation. |
D3DMSTENCILCAPS_ZERO |
Indicates that the device supports the D3DMSTENCILOP_ZERO stencil buffering operation. |
D3DMSTENCILCAPS_REPLACE |
Indicates that the device supports the D3DMSTENCILOP_REPLACE stencil buffering operation. |
D3DMSTENCILCAPS_INCRSAT |
Indicates that the device supports the D3DMSTENCILOP_INCRSAT stencil buffering operation. |
D3DMSTENCILCAPS_DECRSAT |
Indicates that the device supports the D3DMSTENCILOP_DECRSAT stencil buffering operation. |
D3DMSTENCILCAPS_INVERT |
Indicates that the device supports the D3DMSTENCILOP_INVERT stencil buffering operation. |
D3DMSTENCILCAPS_INCR |
Indicates that the device supports the D3DMSTENCILOP_INCR stencil buffering operation. |
D3DMSTENCILCAPS_DECR |
Indicates that the device supports the D3DMSTENCILOP_DECR stencil buffering operation. |
Requirements
Header | d3dmcaps.h |
Windows Embedded CE | Windows CE 5.0 and later |
Windows Mobile | Windows Mobile Version 5.0 and later |