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4/8/2010

This macro produces the fixed point quotient of numbers.

Syntax

#define D3DMXDivFxd( 
fxdA, 
fxdB ) ((FIXED) \
							(((_int64)(
fxdA) << 16) / (_int64)(
fxdB)))

Parameters

fxdA

The number that will be the numerator in the operation.

fxdB

The number that will be the denominator in the operation.

Requirements

Header d3dmx.h
Windows Embedded CE Windows Embedded CE 6.0 and later
Windows Mobile Pocket PC for Windows Mobile Version 5.0 and later, Smartphone for Windows Mobile Version 5.0 and later

See Also