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4/8/2010

This macro provides the fixed-point product of two numbers

Syntax

#define D3DMXMulFxd( fxdA, fxdB ) ((FIXED) \
				 (((_int64)(fxdA) * (_int64)(fxdB)) >> 16))

Parameters

fxdA

The first number in the multiplication.

fxdB

The second number in the multiplication.

Requirements

Header d3dmx.h
Windows Embedded CE Windows Embedded CE 6.0 and later
Windows Mobile Pocket PC for Windows Mobile Version 5.0 and later, Smartphone for Windows Mobile Version 5.0 and later

See Also