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4/8/2010
This macro provides the fixed-point product of two numbers
Syntax
#define D3DMXMulFxd( fxdA, fxdB ) ((FIXED) \ (((_int64)(fxdA) * (_int64)(fxdB)) >> 16)) |
Parameters
- fxdA
-
The first number in the multiplication.
- fxdB
-
The second number in the multiplication.
Requirements
Header | d3dmx.h |
Windows Embedded CE | Windows Embedded CE 6.0 and later |
Windows Mobile | Pocket PC for Windows Mobile Version 5.0 and later, Smartphone for Windows Mobile Version 5.0 and later |