Important: |
---|
This is retired content. This content is outdated and is no longer being maintained. It is provided as a courtesy for individuals who are still using these technologies. This content may contain URLs that were valid when originally published, but now link to sites or pages that no longer exist. |
This function enumerates the UI languages that are available on the system.
Syntax
BOOL EnumUILanguages( UILANGUAGE_ENUMPROC lpUILanguageEnumProc, DWORD dwFlags ); |
Parameters
- lpUILanguageEnumProc
-
Points to an application-defined callback function. The EnumUILanguagesfunction enumerates language identifiers by making repeated calls to this callback function. For more information, see the EnumUILanguagesProccallback function.
- dwFlags
-
Reserved. Must be zero.
Return Value
If the function succeeds, the return value is TRUE. If the function fails, the return value is FALSE. To get extended error information, call the GetLastErrorfunction.
The following table shows possible return values for the GetLastError function.
Value | Description |
---|---|
ERROR_INVALID_PARAMETER |
The parameter is incorrect. |
Remarks
The value of the dwFlagsparameter must be zero. The function enumerates the UI languages by passing language identifiers, one at a time, to the specified application-defined callback function. This continues until the last language identifier is found or the callback function returns FALSE.
Requirements
Header | windows.h |
Library | Coreloc.lib |
Windows Embedded CE | Windows CE .NET 4.0 and later |
Windows Mobile | Windows Mobile Version 5.0 and later |