Important: |
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The following table shows values that are used in the PrimitiveMiscCapsmember of the D3DMCAPSstructure to describe miscellaneous capabilities related to primitive handling.
Value | Description |
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D3DMPMISCCAPS_CULLNONE |
Indicates that the device is capable of disabling backface culling. See the D3DMCULL_NONE value in the D3DMCULLenumeration. |
D3DMPMISCCAPS_CULLCW |
Indicates that the device is capable of culling primitives clockwise (D3DMCULL_CW). |
D3DMPMISCCAPS_CULLCCW |
Indicates that the device is capable of culling primitives counter clockwise. See the D3DMCULL_CCW value in the D3DMCULLenumeration. |
D3DMPMISCCAPS_COLORWRITEENABLE |
Indicates that the device is capable of independent color channel masking during pixel write. See the D3DMRS_COLORWRITEENABLE value in the D3DMRENDERSTATETYPEenumeration. |
D3DMPMISCCAPS_TSSARGTEMP |
Indicates that the device supports the temporary register (see D3DMTA_TEMP in D3DMTA Values) in its texturing unit. |
D3DMPMISCCAPS_ALPHABLEND |
Indicates that the device supports some form of alpha blending in the pixel processing phase. See the descriptions of the SrcBlendCaps, DestBlendCapsand BlendOpCapsmembers of the D3DMCAPSstructure for supported operations. |
D3DMPMISCCAPS_ALPHACMP |
Indicates that the device supports some form of alpha comparisons in the pixel processing phase. See the description of the AlphaCmpCapsmember of the D3DMCAPS structure for supported comparison operators. |
Requirements
Header | d3dmcaps.h |
Windows Embedded CE | Windows CE 5.0 and later |
Windows Mobile | Windows Mobile Version 5.0 and later |