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4/8/2010

This inline function returns the dot product of two 4-D vectors in fixed point format.

Syntax

FIXED D3DMXVec4DotFxd(
  CONST D3DMXVECTOR4FXD* 
pV1,
  CONST D3DMXVECTOR4FXD* 
pV2
);

Parameters

pV1

[in] Pointer to a source D3DMXVECTOR4FXDstructure.

pV2

[in] Pointer to a source D3DMXVECTOR4FXDstructure.

Return Value

This function returns the dot product.

Requirements

Header d3dmx.h
Library Implemented in d3dmxmath.inl
Windows Embedded CE Windows Embedded CE 6.0 and later
Windows Mobile Pocket PC for Windows Mobile Version 5.0 and later, Smartphone for Windows Mobile Version 5.0 and later

See Also