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This structure contains path and name data about a network resource. The structure contains a member that points to a Universal Naming Convention (UNC) name string for the resource, and two members that point to additional network connection data strings.
Syntax
typedef struct _REMOTE_NAME_INFO { LPTSTR lpUniversalName; LPTSTR lpConnectionName; LPTSTR lpRemainingPath; } REMOTE_NAME_INFO; |
Members
- lpUniversalName
-
Long pointer to a zero-terminated UNC name string.
- lpConnectionName
-
Long pointer to a zero-terminated string that is the name of a network connection.
- lpRemainingPath
-
Long pointer to a zero-terminated UNC name string.
Remarks
The REMOTE_NAME_INFOdata structure contains a pointer to a Universal Naming Convention (UNC) name string. UNC names look like the following example.
\\servername\sharename\path\file
You can pass the REMOTE_NAME_INFOstructure's lpConnectionNamemember to the WNetAddConnection2function as the lpRemoteNamemember of the NETRESOURCEstructure pointed to by lpNetResource. This lets you create a local connection to a network resource. You can then append the string pointed to by the lpRemainingPathmember to the local device string "\network\localname", and pass the resulting string to Win32 functions that use a file-based path.
For example in the case of the UNC path \\servername\sharename\path\file, the lpConnectionNamemember would be set to \\servername\sharename\ and the lpRemainingPathmember would be set to path\file.
Requirements
Header | winnetwk.h |
Windows Embedded CE | Windows CE 2.0 and later |
Windows Mobile | Windows Mobile Version 5.0 and later |