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The following table shows values that are used in the TextureFilterCapsmember of the D3DMCAPSstructure to describe device capabilities related to texture filtering. See D3DMTEXTURESTAGESTATETYPEfor information on the corresponding texture stage states.
Value | Description |
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D3DMPTFILTERCAPS_MINFPOINT |
Indicates that the device supports D3DMTEXF_POINT filtering for minification. This corresponds to the D3DMTSS_MINFILTER texture stage state. |
D3DMPTFILTERCAPS_MINFLINEAR |
Indicates that the device supports D3DMTEXF_LINEAR filtering for minification. This corresponds to the D3DMTSS_MINFILTER texture stage state. |
D3DMPTFILTERCAPS_MINFANISOTROPIC |
Indicates that the device supports D3DMTEXF_ANISOTROPIC filtering for minification. This corresponds to the D3DMTSS_MINFILTER texture stage state. |
D3DMPTFILTERCAPS_MIPFPOINT |
Indicates that the device supports D3DMTEXF_POINT filtering for mip-level filtering.This corresponds to the D3DMTSS_MIPFILTER texture stage state. |
D3DMPTFILTERCAPS_MIPFLINEAR |
Indicates that the device supports D3DMTEXF_LINEAR filtering for mip-level filtering. This corresponds to the D3DMTSS_MIPFILTER texture stage state. |
D3DMPTFILTERCAPS_MAGFPOINT |
Indicates that the device supports D3DMTEXF_POINT filtering for magnification. This corresponds to the D3DMTSS_MAGFILTER texture stage state. |
D3DMPTFILTERCAPS_MAGFLINEAR |
Indicates that the device supports D3DMTEXF_LINEAR filtering for magnification. This corresponds to the D3DMTSS_MAGFILTER texture stage state. |
D3DMPTFILTERCAPS_MAGFANISOTROPIC |
Indicates that the device supports D3DMTEXF_ANISOTROPIC filtering for magnification. This corresponds to the D3DMTSS_MAGFILTER texture stage state. |
Requirements
Header | d3dmcaps.h |
Windows Embedded CE | Windows CE 5.0 and later |
Windows Mobile | Windows Mobile Version 5.0 and later |