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The IDirectSoundBuffer::GetStatusmethod retrieves the current status of the sound buffer.
HRESULT GetStatus( LPDWORD lpdwStatus );
Parameters
Flag | Description |
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DSBSTATUS_BUFFERLOST | The buffer is lost and must be restored before it can be played or locked. |
DSBSTATUS_LOOPING | The buffer is being looped. If this value is not set, the buffer will stop when it reaches the end of the sound data. Note that if this value is set, the buffer must also be playing. |
DSBSTATUS_PLAYING | The buffer is playing. If this value is not set, the buffer is stopped. |
Return Values
If the method succeeds, the return value is DS_OK.
If the method fails, the return value may be DSERR_INVALIDPARAM.
Remarks
No buffers are lost on Windows CE and DSBSTATUS_BUFFERLOST is never returned from GetStatus.
Requirements
Runs On | Versions | Defined in | Include | Link to |
---|---|---|---|---|
Windows CE OS | 2.12 or later. Version 2.12 requires DXPAK 1.0 or later. | dsound.h | dsound.lib |
Note This API is part of the complete Windows CE OS package as provided by Microsoft. The functionality of a particular platform is determined by the original equipment manufacturer (OEM) and some devices may not support this API.
See Also