Microsoft Windows CE 3.0  

IDirectSoundBuffer::GetFormat

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The IDirectSoundBuffer::GetFormatmethod retrieves a description of the format of the sound data in the buffer, or the buffer size needed to retrieve the format description.

HRESULT GetFormat(
LPWAVEFORMATEX
lpwfxFormat
,
DWORD
dwSizeAllocated
,
LPDWORD
lpdwSizeWritten
);

Parameters

lpwfxFormat
Address of the WAVEFORMATEXstructure to contain a description of the sound data in the buffer. To retrieve the buffer size needed to contain the format description, specify NULL. In this case the DWORDpointed to by the lpdwSizeWrittenparameter will receive the size of the structure needed to receive complete format information.
dwSizeAllocated
Size, in bytes, of the WAVEFORMATEXstructure. DirectSound writes, at most, dwSizeAllocatedbytes to that pointer; if the WAVEFORMATEXstructure requires more memory, it is truncated.
lpdwSizeWritten
Address of a variable to contain the number of bytes written to the WAVEFORMATEXstructure. This parameter can be NULL.

Return Values

If the method succeeds, the return value is DS_OK.

If the method fails, the return value may be DSERR_INVALIDPARAM.

Remarks

The WAVEFORMATEXstructure can have a variable length that depends on the details of the format. Before retrieving the format description, the application should query the DirectSoundBuffer object for the size of the format by calling this method and specifying NULL for the lpwfxFormatparameter. The size of the structure will be returned in the lpdwSizeWrittenparameter. The application can then allocate sufficient memory and call IDirectSoundBuffer::GetFormatagain to retrieve the format description.

Requirements

Runs On Versions Defined in Include Link to
Windows CE OS 2.12 or later. Version 2.12 requires DXPAK 1.0 or later. dsound.h   dsound.lib
Note   This API is part of the complete Windows CE OS package as provided by Microsoft. The functionality of a particular platform is determined by the original equipment manufacturer (OEM) and some devices may not support this API.

See Also

IDirectSoundBuffer, IDirectSoundBuffer::SetFormat