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The IDirectSoundBuffer::GetCurrentPositionmethod retrieves the current position of the play and write cursors in the sound buffer.
HRESULT GetCurrentPosition( LPDWORD lpdwCurrentPlayCursor , LPDWORD lpdwCurrentWriteCursor );
Parameters
Return Values
If the method succeeds, the return value is DS_OK.
If the method fails, the return value may be one of the following error values:
Remarks
The write cursor indicates the position at which it is safe to write new data to the buffer. The write cursor always leads the play cursor, typically by about 15 milliseconds' worth of audio data. For more information, see "DirectSound" in the Graphics and Multimedia guide.
It is always safe to change data that is behind the position indicated by the lpdwCurrentPlayCursorparameter.
Requirements
Runs On | Versions | Defined in | Include | Link to |
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Windows CE OS | 2.12 or later. Version 2.12 requires DXPAK 1.0 or later. | dsound.h | dsound.lib |
Note This API is part of the complete Windows CE OS package as provided by Microsoft. The functionality of a particular platform is determined by the original equipment manufacturer (OEM) and some devices may not support this API.
See Also
IDirectSoundBuffer, IDirectSoundBuffer::SetCurrentPosition