Important:
This is retired content. This content is outdated and is no longer being maintained. It is provided as a courtesy for individuals who are still using these technologies. This content may contain URLs that were valid when originally published, but now link to sites or pages that no longer exist.
4/8/2010

This code sample is named DDEx1. It demonstrates how to initialize DirectDrawand create a DirectDraw surface. It creates a "back surface," and uses Page Flipping and Back Bufferingto alternately display the contents of the front and back surfaces. Other techniques demonstrated include Color Fills, and how to use GDI Functionson a DirectDraw surface.

Feature Area

Relevant APIs

Usage

To run the code sample
  1. Navigate to the solution file (*.sln), and double-click it. By default, the solution file is copied to the following folder:

    C:\Program Files\Windows Mobile 6.5.3 DTK\Samples\PocketPC\CPP\win32\directx\DDraw\DDex1

    Microsoft Visual Studio launches and loads the solution.

  2. Build the solution ( Ctrl+Shift+B).

  3. Deploy the solution ( F5).

To use the application
  1. DDEx1needs no user input.

  2. Press the ACTIONbutton to quit the program.

Remarks

It is assumed that the display driver supports hardware flipping. If it does not, then the application will exit during the initialization phase.

Development Environments

Pocket PC SDK:Windows Mobile Professional SDK 

Development Environment:Visual Studio 2005 or 2008.

ActiveSync:Version 4.5.

See Also