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This function returns the transpose of a matrix in floating point format.
Syntax
D3DMXMATRIX* WINAPI D3DMXMatrixTranspose( D3DMXMATRIX* pOut, CONST D3DMXMATRIX* pM ); |
Parameters
- pOut
-
[in, out] Pointer to the D3DMXMATRIXstructure that is the result of the operation.
- pM
-
[in] Pointer to the source D3DXMMATRIXstructure.
Return Value
Pointer to the D3DMXMATRIXstructure that is the matrix transpose of the matrix.
Remarks
The return value for this function is the same value returned in the pOutparameter. In this way, the D3DXMatrixTransposefunction can be used as a parameter for another function.
Requirements
Header | d3dmx.h |
Library | D3dmx.lib |
Windows Embedded CE | Windows Embedded CE 6.0 and later |
Windows Mobile | Pocket PC for Windows Mobile Version 5.0 and later, Smartphone for Windows Mobile Version 5.0 and later |
See Also
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