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To test a stream using the Stream Test utility

  1. In the console tree, click the publishing point that is associated with the stream you want to test.
  2. In the details pane, click the Source tab, and then click the Test stream button.

    The Stream Test utility opens, and the publishing point starts if it has not already started.

  3. In Client and protocol, verify that the URL of the content is correct.
  4. Verify that Windows Media Player starts and the content stream starts playing.
  5. Using the Player controls, test the control functionality of the content stream. Broadcast streams can make use of the Start and Stop commands. On-demand streams can make use of the Start, Stop, and Pause commands, as well as the Seek bar.
  6. Test all of the available streaming protocols. The Test Stream utility typically opens unicast streams using the MMS protocol. In Client and protocol, click a different protocol, and then click the OK button. The HTTP protocol will not be active unless the WMS HTTP Server Control Protocol plug-in is enabled. For more information about protocols, see Protocol overview.
  7. Allow the stream to play for a representative period of time and check the stream statistics for excessive numbers of skipped frames and lost packets.
  8. Click Exit to close the Test Stream utility.

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