In the console tree, click the publishing point that is
associated with the stream you want to test.
In the details pane, click the Source tab, and then
click the Test stream button.
The Stream Test utility opens, and the publishing
point starts if it has not already started.
In Client and protocol, verify that the URL of the
content is correct.
Verify that Windows Media Player starts and the content stream
starts playing.
Using the Player controls, test the control functionality of
the content stream. Broadcast streams can make use of the
Start and Stop commands. On-demand streams can make
use of the Start, Stop, and Pause commands, as
well as the Seek bar.
Test all of the available streaming protocols. The Test Stream
utility typically opens unicast streams using the MMS protocol. In
Client and protocol, click a different protocol, and then
click the OK button. The HTTP protocol will not be active
unless the WMS HTTP Server Control Protocol plug-in is enabled. For
more information about protocols, see Protocol overview.
Allow the stream to play for a representative period of time
and check the stream statistics for excessive numbers of skipped
frames and lost packets.
Click Exit to close the Test Stream utility.
Note
This procedure only applies to the Windows Media
Services snap-in.