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This function blocks the debugger thread until a debug event is generated in the target process being debugged or the specified timeout elapses.
Syntax
BOOL WaitForDebugEvent( LPDEBUG_EVENT lpDebugEvent, DWORD dwMilliseconds ); |
Parameters
Parameter | Description | ||||||||
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lpDebugEvent |
[in] Pointer to a DEBUG_EVENTstructure that is filled with information about the debugging event. |
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dwMilliseconds |
[in] Number of milliseconds to wait for a debugging event. The following table shows expected return values:
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Return Value
Nonzero indicates success.
Zero indicates failure.
To get extended error information, call GetLastError.
Remarks
Only the thread that created the process being debugged can call WaitForDebugEvent.
There is a 64 (MAXIMUM_WAIT_OBJECTS) thread limit for WaitForDebugEvent, which means that the maximum threads that can be debugged per-process is 64.
This call translates to the read API call of the debug message queue with the specified timeout value.
Requirements
Header | winbase.h |
Library | coredll.lib, Nk.lib |
Windows Embedded CE | Windows CE 2.0 and later |
Windows Mobile | Windows Mobile Version 5.0 and later |