Important: |
---|
This is retired content. This content is outdated and is no longer being maintained. It is provided as a courtesy for individuals who are still using these technologies. This content may contain URLs that were valid when originally published, but now link to sites or pages that no longer exist. |
A version of this page is also available for
4/8/2010
This function creates a COM object that supports IMediaSeekingand IMediaPositionfor single-input pin renderers and transform filters.
Syntax
STDAPI CreatePosPassThru( LPUNKNOWN pAgg, BOOL bRenderer, IPin* pPin, IUnknown** ppPassThru ); |
Parameters
- pAgg
-
NULL if the object is not being created as part of an aggregate; otherwise, a pointer to the aggregate object's IUnknowninterface (the controlling IUnknown).
- bRenderer
-
TRUE if the filter supports rendering; otherwise, FALSE.
- pPin
-
Pointer to the filter's input pin.
- ppPassThru
-
Address of a pointer to an ISeekingPassThruinterface.
Return Value
Returns S_OK if successful; otherwise, returns an HRESULTindicating the error.
Remarks
You can use this function to create a CPosPassThruobject in Quartz.dll rather than from your own .dll file. The CLSID of the object is CLSID_SeekingPassThru.
Requirements
Windows Embedded CE | Windows CE 2.12 and later |
Windows Mobile | Windows Mobile Version 5.0 and later |
Note | Microsoft DirectShow applications and DirectShow filters have
different include file and Library requirements
For more information, see Setting Up the Build Environment,Version 2.12 requires DXPAK 1.0 or later |