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4/8/2010
This structure defines a vector. This value of this basic mathematical type can be either fixed or floating point.
Syntax
typedef struct _D3DMVECTOR { D3DMVALUE x; D3DMVALUE y; D3DMVALUE z; } D3DMVECTOR; |
Members
- x
-
A D3DMVALUEspecifying the x component of the vector.
- y
-
A D3DMVALUEspecifying the y component of the vector.
- z
-
A D3DMVALUEspecifying the z component of the vector.
Requirements
Header | d3dmtypes.h |
Windows Embedded CE | Windows CE 5.0 and later |
Windows Mobile | Windows Mobile Version 5.0 and later |