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4/8/2010

This method is used to determine if a specified multisampling type is supported on a specified device.

Syntax

HRESULT CheckDeviceMultiSampleType(
  UINT 
Adapter,
  D3DMDEVTYPE 
DeviceType,
  D3DMFORMAT 
SurfaceFormat,
  BOOL 
Windowed,
  D3DMMULTISAMPLE_TYPE 
MultiSampleType
);

Parameters

Adapter

[in] A value that indicates which device to provide information for. For possible values, see D3DMADAPTER Values.

DeviceType

[in] A D3DMDEVTYPEenumeration value that specifies the type of device.

SurfaceFormat

[in] A D3DMFORMATenumeration value that specifies the pixel format to test the device for.

Windowed

Not used.

MultiSampleType

[in] A D3DMMULTISAMPLE_TYPEenumeration value that specifies the type of multisampling support to check for.

Return Value

This method returns D3DM_OK if the specified type of multisampling is supported and D3DMERR_NOTAVAILABLE if it is not supported.

This method may return one of the following error values if it fails:

  • D3DMERR_INVALIDCALL

  • D3DMERR_INVALIDDEVICE

  • E_OUTOFMEMORY

For more information, see D3DMERR Values.

Requirements

Header d3dm.h
Library D3dm.lib, D3dmguid.lib
Windows Embedded CE Windows CE 5.0 and later
Windows Mobile Windows Mobile Version 5.0 and later

See Also