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4/8/2010

This method retrieves a render-state value for a device.

Syntax

HRESULT GetRenderState(
  D3DMRENDERSTATETYPE 
State,
  DWORD* 
pValue
);

Parameters

State

[in] Device state variable that is being queried. This parameter can be any member of the D3DMRENDERSTATETYPEenumerated type.

pValue

[out] Pointer to a variable that receives the value of the queried render state variable when the method returns.

Return Value

If the method succeeds, the return value is D3DM_OK (see D3DM Values).

If the method fails, the return value can be D3DMERR_INVALIDCALL (see D3DMERR Values).

Requirements

Header d3dm.h
Library D3dm.lib, D3dmguid.lib
Windows Embedded CE Windows CE 5.0 and later
Windows Mobile Windows Mobile Version 5.0 and later

See Also