Important: |
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This is retired content. This content is outdated and is no longer being maintained. It is provided as a courtesy for individuals who are still using these technologies. This content may contain URLs that were valid when originally published, but now link to sites or pages that no longer exist. |
4/8/2010
Gets the window rectangle, in pixels, within which ink is drawn for the IInkOverlaycontrol.
Syntax
HRESULT GetWindowInputRectangle ( [out] IInkRectangle **windowRectangle ); |
Parameters
- windowRectangle
-
[out] Gets the rectangle, of type IInkRectangle, on which ink is drawn.
Return Value
HRESULT value | Description |
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S_OK |
Success. |
E_POINTER |
A parameter contains an invalid pointer. |
REGDB_CLASSNOTREG |
The IInkRectangleobject is not registered. |
E_INK_EXCEPTION |
An exception occurs inside the method. |
Remarks
You must first allocate the rectangle before passing it on to this method.
By default, the window input rectangle is set to {0,0,0,0}. This default rectangle maps to the size of the entire window.
If you call GetWindowInputRectanglebefore you call the IInkOverlay::SetWindowInputRectanglemethod, this method gets a rectangle with the default coordinates.
Requirements
Header | msinkaut.h |
Windows Embedded CE | Windows CE 5.0 and later |
Windows Mobile | Windows Mobile 6 Classic and later, Windows Mobile 6 Professional and later |