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This structure contains pin information for registering a filter.
Syntax
typedef struct _AMOVIESETUP_PIN{ LPWSTR strName; BOOL bRendered; BOOL bOutput; BOOL bZero; BOOL bMany; const CLSID* clsConnectsToFilter; LPWSTR strConnectsToPin; UINT nMediaTypes; LPAMOVIESETUP_MEDIATYPE lpMediaType; } AMOVIESETUP_PIN; |
Members
- strName
-
Name of the pin.
- bRendered
-
Set to TRUE if the filter renders this input; otherwise, set to FALSE.
- bOutput
-
Flag to indicate if this pin is an output pin.
- bZero
-
If the filter has zero instances of this pin, set this to TRUE; otherwise, set to FALSE.
For example, a decompression filter might choose not to create a sound output pin for a movie without a sound track.
- bMany
-
If the filter has many instances of this pin, set this to TRUE; otherwise, set to FALSE.
For example, a mixer might have multiple instances of its input pin.
- clsConnectsToFilter
-
CLSID of the filter to which this filter connects in a filter graph.
- strConnectsToPin
-
Name of the pin to which this pin connects in a filter graph.
- nMediaTypes
-
Number of media types supported by this pin.
- lpMediaType
-
AMOVIESETUP_MEDIATYPEstructure providing media type information.
Requirements
Header | dshow.h |
Windows Embedded CE | Windows CE 2.12 and later |
Windows Mobile | Windows Mobile Version 5.0 and later |
Note | Microsoft DirectShow applications and DirectShow filters have
different include file and Library requirements
For more information, see Setting Up the Build Environment,Version 2.12 requires DXPAK 1.0 or later |