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4/8/2010
Updates times spent waiting and not waiting.
Syntax
void OnWaitStart(void); |
Parameters
None.
Return Value
None.
Remarks
This member function is called when starting to wait for a rendering event.
It is used only for performance measurements.
Requirements
Windows Embedded CE | Windows CE 2.12 and later |
Note | Microsoft DirectShow applications and DirectShow filters have
different include file and Library requirements
For more information, see Setting Up the Build Environment,Version 2.12 requires DXPAK 1.0 or later |