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4/8/2010

Updates times spent waiting and not waiting.

Syntax

void OnWaitStart(void);

Parameters

None.

Return Value

None.

Remarks

This member function is called when starting to wait for a rendering event.

It is used only for performance measurements.

Requirements

Windows Embedded CE Windows CE 2.12 and later
Note Microsoft DirectShow applications and DirectShow filters have different include file and Library requirements
For more information, see Setting Up the Build Environment,
Version 2.12 requires DXPAK 1.0 or later