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This structure describes the bitmap and color information for a video image.
Syntax
typedef struct tagVIDEOINFO { RECT rcSource, RECT rcTarget, DWORD dwBitRate, DWORD dwBitErrorRate, REFERENCE_TIME AvgTimePerFrame; BITMAPINFOHEADER bmiHeader; union { RGBQUAD bmiColors[iPALETTE_COLORS]; DWORD dwBitMasks[iMASK_COLORS]; TRUECOLORINFO TrueColorInfo; }; } VIDEOINFO; |
Members
- rcSource
-
Portion of the input video to use.
- rcTarget
-
Where the video should be displayed.
- dwBitRate
-
Approximate bit data rate.
- dwBitErrorRate
-
Bit error rate for this stream.
- AvgTimePerFrame
-
Average time per frame, in 100-nanosecond units.
- bmiHeader
-
Win32 BITMAPINFOHEADERstructure that contains color and dimension information for a device-independent bitmap.
- bmiColors[iPALETTE_COLORS]
-
Array of Win32 RGBQUAD that specifies the video's color palette.
Each structure represents a single color, which is a combination of red, green, and blue intensities.
- dwBitMasks[iMASK_COLORS]
-
Array of DWORDvalues that specify true color bitmasks.
- TrueColorInfo
-
TRUECOLORINFOstructure that contains both a color palette and an array of color bitmasks.
Remarks
Never use this structure unless you are sure that you will use it only to store standard RGB formats.
If you store anything other than standard RGB, the variable size of the bmiHeadermember will almost certainly cause problems.
Instead, use the VIDEOINFOHEADERstructure.
If for some reason you find it necessary to use the VIDEOINFOstructure, do not access TrueColorInfo, dwBitMasks, and bmiColorsdirectly; use the TRUECOLOR, COLORS, and BITMASKSmacros to return the pointers to the color information.
The first five data members are equivalent to a VIDEOINFOHEADERstructure. They are expanded in full to reduce the amount of dereferencing needed when dealing with a pointer to a VIDEOINFOstructure.
Which of the TrueColorInfo, dwBitMasks, and bmiColorsmembers is valid depends on the contents of the BITMAPINFOHEADERstructure.
Requirements
Header | dshow.h |
Windows Embedded CE | Windows CE 2.12 and later |
Windows Mobile | Windows Mobile Version 5.0 and later |
Note | Microsoft DirectShow applications and DirectShow filters have
different include file and Library requirements
For more information, see Setting Up the Build Environment,Version 2.12 requires DXPAK 1.0 or later |