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4/8/2010

This function destroys a physics engine.

Syntax

HRESULT TKDestroyPhysicsEngine(
  HPHYSICSENGINE hEngine
);

Parameters

hEngine

[in] Handle to a physics engine object.

Return Value

S_OK

Indicates that the physics engine is successfully destroyed.

E_INVALIDARG

Indicates that the hEnginehandle is invalid.

Requirements

Header GesturePhysicsEngine.h

See Also