Important: |
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This is retired content. This content is outdated and is no longer being maintained. It is provided as a courtesy for individuals who are still using these technologies. This content may contain URLs that were valid when originally published, but now link to sites or pages that no longer exist. |
4/8/2010
This function destroys a physics engine.
Syntax
HRESULT TKDestroyPhysicsEngine( HPHYSICSENGINE hEngine ); |
Parameters
- hEngine
-
[in] Handle to a physics engine object.
Return Value
- S_OK
-
Indicates that the physics engine is successfully destroyed.
- E_INVALIDARG
-
Indicates that the hEnginehandle is invalid.
Requirements
Header | GesturePhysicsEngine.h |