Important:
This is retired content. This content is outdated and is no longer being maintained. It is provided as a courtesy for individuals who are still using these technologies. This content may contain URLs that were valid when originally published, but now link to sites or pages that no longer exist.
A version of this page is also available for
4/8/2010

This method reverses the presentation order of pixels in the bitmap in the x direction, y direction, or both.

Syntax

HRESULT Flip(
  BOOL		 
flipX,
  BOOL		 
flipY,
  IBitmapImage** 
outbmp
);

Parameters

flipX

[in] A BOOL value indicates whether the presentation order of the pixels in the bitmap should be reversed horizontally.

flipY

[in] A BOOL value indicates whether the presentation order of the pixels in the bitmap should be reversed vertically.

outbmp

[out] A pointer to the resulting IBitmapImageinterface pointer.

Use the interface to access the bitmap created by this method.

Return Value

If successful, this method returns S_OK.

If it fails, this method should return one of the following error values:

  • IMGERR_OBJECTBUSY

  • E_INVALIDARG

  • E_OUTOFMEMORY

For more information, see Error Codes for the Imaging API.

Requirements

Header imaging.h
Library Imaging.lib
Windows Embedded CE Windows CE 5.0 and later
Windows Mobile Windows Mobile Version 5.0 and later

See Also