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4/8/2010

You can loop the playback of a single audio buffer. To control how the playback loops, use the WAVEHDRstructure passed to waveOutWrite.

To loop playback
  1. Set the WHDR_BEGINLOOP and the WHDR_ENDLOOP flags in the dwFlagsmember of the WAVEHDRstructure.

  2. Set the number of loops in the dwLoopsmember of the same WAVEHDRstructure.

  3. Pass the WAVEHDRstructure to waveOutWrite.

    This action causes your device to begin looping.

  4. Use the waveOutBreakLoopfunction to break out of the loop prematurely.

See Also