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4/8/2010

This structure is used to return a rough description of what the original contents of an image file looked like.

Syntax

typedef struct _D3DMXIMAGE_INFO {
  UINT	 
Width;
  UINT	 
Height;
  UINT	 
Depth;
  UINT	 
MipLevels;
  D3DMFORMAT 
Format;
} D3DMXIMAGE_INFO;

Members

Width

A UINT value that identifies the width of original image in pixels

Height

A UINT value that identifies the height of original image in pixels

Depth

A UINT value that identifies the color depth of original image in pixels

MipLevels

Number of mip levels in original image

Format

An element of the D3DMFORMATenumeration that most closely describes the data in the original image

Requirements

Header d3dmx.h
Windows Embedded CE Windows Embedded CE 6.0 and later
Windows Mobile Pocket PC for Windows Mobile Version 5.0 and later, Smartphone for Windows Mobile Version 5.0 and later

See Also

Reference

D3DMX Structures