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4/8/2010
This structure is used to return a rough description of what the original contents of an image file looked like.
Syntax
typedef struct _D3DMXIMAGE_INFO { UINT Width; UINT Height; UINT Depth; UINT MipLevels; D3DMFORMAT Format; } D3DMXIMAGE_INFO; |
Members
- Width
-
A UINT value that identifies the width of original image in pixels
- Height
-
A UINT value that identifies the height of original image in pixels
- Depth
-
A UINT value that identifies the color depth of original image in pixels
- MipLevels
-
Number of mip levels in original image
- Format
-
An element of the D3DMFORMATenumeration that most closely describes the data in the original image
Requirements
Header | d3dmx.h |
Windows Embedded CE | Windows Embedded CE 6.0 and later |
Windows Mobile | Pocket PC for Windows Mobile Version 5.0 and later, Smartphone for Windows Mobile Version 5.0 and later |