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4/8/2010
Determines if a sample is waiting at the renderer.
Syntax
virtual BOOL HaveCurrentSample(void); |
Parameters
None.
Return Value
Returns TRUE if a sample is ready to be rendered, or FALSE if no data is available.
Requirements
Windows Embedded CE | Windows CE 2.12 and later |
Windows Mobile | Windows Mobile Version 5.0 and later |
Note | Microsoft DirectShow applications and DirectShow filters have
different include file and Library requirements
For more information, see Setting Up the Build Environment,Version 2.12 requires DXPAK 1.0 or later |