Important: |
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This structure contains Windows Sockets address information for a network service or name space provider.
Syntax
typedef struct _CSADDR_INFO { SOCKET_ADDRESS LocalAddr; SOCKET_ADDRESS RemoteAddr; INT iSocketType; INT iProtocol; } CSADDR_INFO; |
Members
- LocalAddr
-
Specifies a Windows Sockets local address.
In a client application, pass this address to the bind (Windows Sockets)function to obtain access to a network service.
In a network service, pass this address to the bindfunction so that the service is bound to the appropriate local address.
- RemoteAddr
-
Specifies a Windows Sockets remote address. The following list shows uses for this remote address:
- You can use this remote address to connect to the service
through the
connect (Windows
Sockets)function. This is useful if an application performs
send/
receiveoperations that involve connection-oriented
protocols.
- You can use this remote address with the
sendtofunction when you are communicating over a connectionless
(datagram) protocol. If you are using a connectionless protocol,
such as UDP,
sendtois typically the way you pass data to the remote
system.
- You can use this remote address to connect to the service
through the
connect (Windows
Sockets)function. This is useful if an application performs
send/
receiveoperations that involve connection-oriented
protocols.
- iSocketType
-
Specifies the type of the Windows Socket. The following table shows the socket types that are defined in Winsock2.h.
Value Socket type SOCK_STREAM
Stream. This is a protocol that sends data as a stream of bytes, with no message boundaries.
SOCK_DGRAM
Datagram. This is a connectionless protocol. There is no virtual circuit setup. There are typically no reliability guarantees. Services use recvfromto obtain datagrams. The listenand accept (Windows Sockets)functions do not work with datagrams.
SOCK_RDM
Reliably Delivered Message. This is a protocol that preserves message boundaries in data.
SOCK_SEQPACKET
Sequenced packet stream. This is a protocol that is essentially the same as SOCK_RDM.
- iProtocol
-
Specifies a value to pass as the protocol parameter to the socket (Windows Sockets)function to open a socket for this service.
Requirements
Header | winsock2.h |
Windows Embedded CE | Windows CE .NET 4.0 and later |
Windows Mobile | Windows Mobile Version 5.0 and later |