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This function places a message in the message queue associated with the thread that created the specified window and then returns without waiting for the thread to process the message. Messages in a message queue are retrieved by calls to the GetMessageor PeekMessagefunction.
Syntax
BOOL PostMessage( HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam ); |
Parameters
- hWnd
-
[in] Handle to the window whose window procedure is to receive the message. Two values have special meanings.
Value Description HWND_BROADCAST
The message is posted to all top-level windows in the system, including disabled or invisible unowned windows, overlapped windows, and pop-up windows. The message is not posted to child windows.
NULL
The function behaves like a call to PostThreadMessagewith the dwThreadIdparameter set to the identifier of the current thread.
- Msg
-
[in] Specifies the message to be posted.
- wParam
-
[in] Specifies additional message-specific information.
- lParam
-
[in] Specifies additional message-specific information.
Return Value
Nonzero indicates success. Zero indicates failure. To get extended error information, call GetLastError.
Remarks
Applications that need to communicate using HWND_BROADCAST should use the RegisterWindowMessagefunction to obtain a unique message for inter-application communication.
If you send a message in the range below WM_USER to the asynchronous message functions ( PostMessageand SendNotifyMessage), its message parameters cannot include pointers. Otherwise, the operation will fail. The functions will return before the receiving thread has had a chance to process the message and the sender will free the memory before it is used.
Windows Embedded CE does not support all the messages the Windows-based desktop platforms support.
Requirements
Header | winuser.h |
Library | coredll.lib |
Windows Embedded CE | Windows CE 1.0 and later |
Windows Mobile | Windows Mobile Version 5.0 and later |