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4/8/2010

This method sets the material properties for the device.

Syntax

HRESULT SetMaterial(
  CONST D3DMMATERIAL* 
pMaterial,
  D3DMFORMAT 
Format
);

Parameters

pMaterial

[in] Pointer to a D3DMMATERIALstructure that describes the material properties to set.

Format

[in] Member of the D3DMFORMATenumerated type that describes the format of the material.

Return Value

If the method succeeds, the return value is D3DM_OK (see D3DM Values).

If the method fails, the return value can be D3DMERR_INVALIDCALL (see D3DMERR Values).

Requirements

Header d3dm.h
Library D3dm.lib, D3dmguid.lib
Windows Embedded CE Windows CE 5.0 and later
Windows Mobile Windows Mobile Version 5.0 and later

See Also