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4/8/2010
The following macros define convenient values for use in Microsoft® Direct3D® Mobile.
Syntax
#define D3DMX_PI ((FLOAT) 3.141592654f) #define D3DMX_1BYPI ((FLOAT) 0.318309886f) #define D3DMX_PI_FXD ((FIXED)(3.141592654f * 65536.0f)) #define D3DMX_1BYPI_FXD ((FIXED)(0.318309886f * 65536.0f)) #define D3DMX_DEFAULT ULONG_MAX #define D3DMX_DEFAULT_FLOAT FLT_MAX |
Remarks
The following table describes these macro values.
Value | Description |
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D3DMX_PI |
The value of PI in floating point format |
D3DMX_1BYPI |
The value of 1/PI in floating point format |
D3DMX_PI_FXD |
The value of PI in fixed point format |
D3DMX_1BYPI_FXD |
The value of 1/PI in fixed point format |
D3DMX_DEFAULT |
The largest possible fixed point number in the Direct3D Mobile Extensions. |
D3DMX_DEFAULT_FLOAT |
The largest possible floating point number in the Direct3D Mobile Extensions. |
Requirements
Header | d3dmx.h |
Windows Embedded CE | Windows Embedded CE 6.0 and later |
Windows Mobile | Pocket PC for Windows Mobile Version 5.0 and later, Smartphone for Windows Mobile Version 5.0 and later |