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4/8/2010

This function returns a handle to a specified resource located in a dynamic-link library (DLL) or executable.

Syntax

HGLOBAL LoadResource( 
  HMODULE 
hModule, 
  HRSRC 
hResInfo 
); 

Parameters

hModule

Handle to the module whose executable file contains the resource. If hModuleis NULL, the system loads the resource from the module that was used to create the current process. In Windows CE 1.0 and 1.01, setting this parameter to NULL is not supported.

hResInfo

Handle to the resource to be loaded. This handle must be created by using the FindResourcefunction.

Return Value

A handle to the data associated with the resource indicates success. NULL indicates failure. To get extended error information, call GetLastError.

Remarks

The return type of LoadResourceis HGLOBALfor backward compatibility, not because the function returns a handle to a global memory block. Always use LockResourceto convert the handle returned by LoadResourceinto a pointer.

The resources in an application, whether from an executable or a DLL, are always mapped to the address space of a process. LoadResourcesimply retrieves the address of the resource that is already in memory. LoadResourcedoes not allocate any additional memory. The pointer returned by LockResourceidentifies the address of the block of memory, in the executable or in the DLL, containing the specified resource. The system automatically deletes these resources when the process that loaded them terminates, or when FreeLibraryis used to unload a DLL that was loaded with LoadLibrary.

Requirements

Header winbase.h
Library coredll.lib, Nk.lib
Windows Embedded CE Windows CE 1.0 and later
Windows Mobile Windows Mobile Version 5.0 and later

See Also

Reference

FindResource
LockResource

Other Resources

LoadLibrary
FreeLibrary

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