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This is retired content. This content is outdated and is no longer being maintained. It is provided as a courtesy for individuals who are still using these technologies. This content may contain URLs that were valid when originally published, but now link to sites or pages that no longer exist. |
4/14/2010
The following APIs provide audio support for your game when it is running on Windows Mobile.
2D Sound
The Waveform AudioAPI provides exact control over waveform audio output for your game.
MIDI
MIDI playback support is provided as part of Windows Mobile 6.5. For more information, see MIDI.
Hardware Audio Mixer
The Hardware Audio Mixerprovides volume control and routing services to manage audio lines on your Windows Mobile powered device. Routing services require specific hardware device and driver support. The mixer architecture enables several audio source lines to be mapped to a single destination audio line.
Reference
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Wiki -
The Windows Mobile Developer Wiki, Game Development page.
- Changing the Pitch and Playback Rate
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How to manipulate the audio stream to generate special effects.