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4/8/2010

Builds a matrix in floating point format that represents a scaling transformation along the x-axis, the y-axis, and the z-axis.

Syntax

D3DMXMATRIX* WINAPI D3DMXMatrixScaling(
  D3DMXMATRIX* 
pOut,
  FLOAT	
sx,
  FLOAT	
sy,
  FLOAT	
sz
);

Parameters

pOut

[in, out] Pointer to the D3DMXMATRIXstructure that is the result of the operation.

sx

[in] Scaling factor that is applied along the x-axis.

sy

[in] Scaling factor that is applied along the y-axis.

sz

[in] Scaling factor that is applied along the z-axis.

Return Value

Pointer to the scaling transformation D3DMXMATRIX.

Remarks

The return value for this function is the same value returned in the pOutparameter. In this way, the D3DMXMatrixScalingfunction can be used as a parameter for another function.

Requirements

Header d3dmx.h
Library D3dmx.lib
Windows Embedded CE Windows Embedded CE 6.0 and later
Windows Mobile Pocket PC for Windows Mobile Version 5.0 and later, Smartphone for Windows Mobile Version 5.0 and later

See Also