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This structure controls blending by specifying the blending functions for source and destination bitmaps.
Syntax
typedef struct _BLENDFUNCTION { BYTE BlendOp; BYTE BlendFlags; BYTE SourceConstantAlpha; BYTE AlphaFormat; }BLENDFUNCTION, *PBLENDFUNCTION, *LPBLENDFUNCTION; |
Members
- BlendOp
-
Specifies the source blend operation. Currently, the only source and destination blend operation that has been defined is AC_SRC_OVER. For details, see the following Remarks section.
- BlendFlags
-
Must be zero.
- SourceConstantAlpha
-
Specifies an alpha transparency value to be used on the entire source bitmap. The SourceConstantAlphavalue is combined with any per-pixel alpha values in the source bitmap. If you set SourceConstantAlphato 0, it is assumed that your image is transparent. When you only want to use per-pixel alpha values, set the SourceConstantAlphavalue to 255 (opaque) .
- AlphaFormat
-
This member controls the way the source and destination bitmaps are interpreted. The following table shows the value for AlphaFormat.
Value Description AC_SRC_ALPHA
This flag is set when the bitmap has an Alpha channel (that is, per-pixel alpha). Because this API uses premultiplied alpha, the red, green and blue channel values in the bitmap must be premultiplied with the alpha channel value. For example, if the alpha channel value is x, the red, green and blue channels must be multiplied by x and divided by 0xff before the call.
Remarks
When the AlphaFormatparameter is AC_SRC_ALPHA, the source bitmap must be 32 bpp. If it is not, the AlphaBlend function will fail.
When the BlendOpparameter is AC_SRC_OVER , the source bitmap is placed over the destination bitmap based on the alpha values of the source pixels.
If the source bitmap has no per-pixel alpha value (that is, AC_SRC_ALPHA is not set), the SourceConstantAlphavalue determines the blend of the source and destination bitmaps, as shown in the following table. Note that SCA is used for SourceConstantAlphahere. Also, SCA is divided by 255 because it has a value that ranges from 0 to 255.
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Dst.Red = Src.Red * (SCA/255.0) + Dst.Red * (1.0 - (SCA/255.0)) Dst.Green = Src.Green * (SCA/255.0) + Dst.Green * (1.0 - (SCA/255.0)) Dst.Blue = Src.Blue * (SCA/255.0) + Dst.Blue * (1.0 - (SCA/255.0)) |
If the destination bitmap has an alpha channel, then the blend is as follows.
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Dst.Alpha = Src.Alpha * (SCA/255.0) + Dst.Alpha * (1.0 - (SCA/255.0)) |
If the source bitmap does not use SourceConstantAlpha(that is, it equals 0xFF), the per-pixel alpha determines the blend of the source and destination bitmaps, as shown by the following equations.
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Dst.Red = Src.Red + (1 - Src.Alpha) * Dst.Red Dst.Green = Src.Green + (1 - Src.Alpha) * Dst.Green Dst.Blue = Src.Blue + (1 - Src.Alpha) * Dst.Blue |
If the destination bitmap has an alpha channel, then the blend is as follows.
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Dest.alpha = Src.Alpha + (1 - SrcAlpha) * Dst.Alpha |
If the source has both the SourceConstantAlpha(that is, it is not 0xFF) and per-pixel alpha, the source is pre-multiplied by the SourceConstantAlphaand then the blend is based on the per-pixel alpha. The following equations show this. Note that SourceConstantAlphais divided by 255 because it has a value that ranges from 0 to 255.
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Src.Red = Src.Red * SourceConstantAlpha / 255.0; Src.Green = Src.Green * SourceConstantAlpha / 255.0; Src.Blue = Src.Blue * SourceConstantAlpha / 255.0; Src.Alpha = Src.Alpha * SourceConstantAlpha / 255.0; Dst.Red = Src.Red + (1 - Src.Alpha) * Dst.Red Dst.Green = Src.Green + (1 - Src.Alpha) * Dst.Green Dst.Blue = Src.Blue + (1 - Src.Alpha) * Dst.Blue Dst.Alpha = Src.Alpha + (1 - Src.Alpha) * Dst.Alpha |
Requirements
Header | windows.h |
Windows Embedded CE | Windows CE 5.0 and later |
Windows Mobile | Windows Mobile Version 5.0 and later |