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This function loads an object from the stream.
Syntax
WINOLEAPI OleLoadFromStream( IStream* pStm, REFIID iidInterface, void** ppvObj ); |
Parameters
- pStm
-
[in] Pointer to the IStreaminterface on the stream from which the object is to be loaded.
- iidInterface
-
[in] Interface identifier (IID) the caller wants to use to communicate with the object when it is loaded.
- ppvObj
-
[out] Address of pointer variable that receives the interface pointer requested in riid. Upon successful return, ppvObjcontains the requested interface pointer on the newly loaded object.
Return Value
The following HRESULT values can be returned.
Value | Description |
---|---|
S_OK |
The object was loaded. |
E_NOINTERFACE |
The specified interface is not supported. |
E_OUTOFMEMORY |
The function failed. |
This function can also return any error value returned by the ReadClassStmand CoCreateInstancefunctions, and the IPersistStorage::Loadmethod.
Remarks
This function can be used to load an object that supports the IPersistStreaminterface.
The CLSID of the object must immediately precede the object's data in the stream, which is accomplished by the companion function OleSaveToStreamor the operations it wraps, which are described under that topic.
If the CLSID for the stream is CLSID_NULL, the ppvObjparameter is set to NULL.
To determine whether the platform supports this function, see Determining Supported COM APIs.
Requirements
Header | ole2.h |
Library | ole32.lib |
Windows Embedded CE | Windows CE 2.0 and later |
Windows Mobile | Windows Mobile Version 5.0 and later |