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4/8/2010

This method is used to assign values to specific render states.

Syntax

HRESULT SetRenderState(
  D3DMRENDERSTATETYPE 
State,
  DWORD 
Value
);

Parameters

State

[in] A D3DMRENDERSTATETYPEvalue that identifies the render type to set.

Value

[in] A DWORD value containing the data associated with the render state.

Return Value

This method returns D3DM_OK if it can successfully set the render state.

If illegal values are passed into this render state, a blend error of D3DMERR_DRIVERINVALIDCALL (see D3DMERR Values) is set.

Requirements

Header d3dm.h
Library D3dm.lib, D3dmguid.lib
Windows Embedded CE Windows CE 5.0 and later
Windows Mobile Windows Mobile Version 5.0 and later

See Also