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4/8/2010
This method is used to assign values to specific render states.
Syntax
HRESULT SetRenderState( D3DMRENDERSTATETYPE State, DWORD Value ); |
Parameters
- State
-
[in] A D3DMRENDERSTATETYPEvalue that identifies the render type to set.
- Value
-
[in] A DWORD value containing the data associated with the render state.
Return Value
This method returns D3DM_OK if it can successfully set the render state.
If illegal values are passed into this render state, a blend error of D3DMERR_DRIVERINVALIDCALL (see D3DMERR Values) is set.
Requirements
Header | d3dm.h |
Library | D3dm.lib, D3dmguid.lib |
Windows Embedded CE | Windows CE 5.0 and later |
Windows Mobile | Windows Mobile Version 5.0 and later |