Microsoft Windows CE 3.0  

sockaddr

Important:
This is retired content. This content is outdated and is no longer being maintained. It is provided as a courtesy for individuals who are still using these technologies. This content may contain URLs that were valid when originally published, but now link to sites or pages that no longer exist.

This structure is the generic address structure for all address families used in Windows socket communication.

struct sockaddr {
unsigned short
sa_family
;
char
sa_data[14]
;};

Parameters

sa_family
Address family.
sa_data
Up to 14 bytes of direct address.

Remarks

The actual structure is interpreted differently in the context of different address families. The only requirements are that the first u_short is the address family and the total size of the memory buffer in bytes is namelen .

The structure below is used with TCP/IP. Other protocols use similar structures.

struct sockaddr_in { short sin_family; u_short
sin_port; struct in_addr sin_addr; char sin_zero[8]; };

Requirements

Runs on Versions Defined in Include Link to
Windows CE OS 1.0 and later Winsock.h    
Note   This API is part of the complete Windows CE OS package as provided by Microsoft. The functionality of a particular platform is determined by the original equipment manufacturer (OEM) and some devices may not support this API.

See Also

SOCKADDR_IN