Microsoft Windows CE 3.0  

IDirectSound::Initialize

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The IDirectSound::Initializemethod initializes the DirectSound object that was created by using the CoCreateInstancefunction.

HRESULT Initialize(
LPGUID
lpGuid
);

Parameters

lpGuid
Address of the globally unique identifier (GUID) specifying the sound driver to which this DirectSound object binds. Pass NULL to select the primary sound driver.

Return Values

If the method succeeds, the return value is DS_OK.

If the method fails, the return value may be one of the following error values:

Remarks

This method is provided for compliance with the Component Object Model (COM) protocol. If the DirectSoundCreatefunction was used to create the DirectSound object, this method returns DSERR_ALREADYINITIALIZED. If IDirectSound::Initializeis not called when using CoCreateInstanceto create the DirectSound object, any method called afterward returns DSERR_UNINITIALIZED.

On Windows CE, CoCreateInstancecannot be use to create the DirectSound object on CE. DirectSoundCreateshould be used instead. This method always returns DSERR_ALREADY_INITIALIZED.

Requirements

Runs On Versions Defined in Include Link to
Windows CE OS 2.12 or later. Version 2.12 requires DXPAK 1.0 or later. dsound.h   dsound.lib
Note   This API is part of the complete Windows CE OS package as provided by Microsoft. The functionality of a particular platform is determined by the original equipment manufacturer (OEM) and some devices may not support this API.

See Also

DirectSoundCreate