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The IDirectDrawVideoPort::Flipmethod instructs the DirectDrawVideoPort object to write the next frame of video to a new surface.
HRESULT Flip( LPDIRECTDRAWSURFACE lpDDSurface , DWORD dwFlags );
Parameters
DDVPFLIP_VIDEO | The specified surface is to receive the normal video data. |
DDVPFLIP_VBI | The specified surface is to receive only the data within the vertical blanking interval. |
Return Values
If the method succeeds, the return value is DD_OK.
If the method fails, the return value may be one of the following error values:
Remarks
This method can be used to prevent tearing. Calls to IDirectDrawVideoPort::Flipare asynchronous. The actual flip operation will always be synchronized with the vertical blank of the video signal.
Requirements
Runs on | Versions | Declared in | Link to |
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Windows CE OS | 2.12 or later. Version 2.12 requires DXPAK 1.0 or later. | dvp.h | ddraw.lib |