Microsoft Windows CE 3.0  

FILTER_STATE

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Specifies a filter's state.

typedef enum _FilterState {
State_Stopped
= 0,
State_Paused
= State_Stopped + 1,
State_Running
= State_Paused + 1
} FILTER_STATE;

Elements

State_Stopped
Equal to 0. The filter is not processing data.
State_Paused
Equal to 1. The filter is processing but not rendering data.
State_Running
Equal to 2. The filter is processing and rendering data.