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The DDCAPSstructure represents the capabilities of the hardware exposed through the DirectDraw object. This structure contains a DDSCAPSstructure used in this context to describe what kinds of DirectDrawSurface objects can be created. It may not be possible to simultaneously create all of the surfaces described by these capabilities. This structure is used with the IDirectDraw4::GetCapsmethod.
The ddraw.h header file contains multiple versions of this structure. See Remarks for more information.
typedef struct _DDCAPS { DWORD dwSize ; DWORD dwCaps ; //driver-specific caps DWORD dwCaps2 ; //more driver-specific caps DWORD dwCKeyCaps ; //color key caps DWORD dwFXCaps ; //stretching and effects caps DWORD dwFXAlphaCaps ; //alpha caps DWORD dwPalCaps ; //palette caps DWORD dwSVCaps ; //stereo vision caps DWORD dwAlphaBltConstBitDepths ; //alpha bit-depth members DWORD dwAlphaBltPixelBitDepths ; // . DWORD dwAlphaBltSurfaceBitDepths ; // . DWORD dwAlphaOverlayConstBitDepths ; // . DWORD dwAlphaOverlayPixelBitDepths ; // . DWORD dwAlphaOverlaySurfaceBitDepths ; // . DWORD dwZBufferBitDepths ; //Z-buffer bit depth DWORD dwVidMemTotal ; //total video memory DWORD dwVidMemFree ; //total free video memory DWORD dwMaxVisibleOverlays ; //maximum visible overlays DWORD dwCurrVisibleOverlays ; //overlays currently visible DWORD dwNumFourCCCodes ; //number of supported FOURCC codes DWORD dwAlignBoundarySrc ; //overlay alignment restrictions DWORD dwAlignSizeSrc ; // . DWORD dwAlignBoundaryDest ; // . DWORD dwAlignSizeDest ; // . DWORD dwAlignStrideAlign ; //stride alignment DWORD dwRops[DD_ROP_SPACE] ; //supported raster ops DWORD dwReservedCaps ; // reserved DWORD dwMinOverlayStretch ; //overlay stretch factors DWORD dwMaxOverlayStretch ; // . DWORD dwMinLiveVideoStretch ; // obsolete DWORD dwMaxLiveVideoStretch ; // . DWORD dwMinHwCodecStretch ; // . DWORD dwMaxHwCodecStretch ; // . DWORD dwReserved1 ; // reserved DWORD dwReserved2 ; // . DWORD dwReserved3 ; // . DWORD dwSVBCaps ; //system-to-video blit related caps DWORD dwSVBCKeyCaps ; // . DWORD dwSVBFXCaps ; // . DWORD dwSVBRops[DD_ROP_SPACE] ; // . DWORD dwVSBCaps ; //video-to-system blit related caps DWORD dwVSBCKeyCaps ; // . DWORD dwVSBFXCaps ; // . DWORD dwVSBRops[DD_ROP_SPACE] ; // . DWORD dwSSBCaps ; //system-to-system blit related caps DWORD dwSSBCKeyCaps ; // . DWORD dwSSBCFXCaps ; // . DWORD dwSSBRops[DD_ROP_SPACE] ; // . DWORD dwMaxVideoPorts ; //maximum number of live video ports DWORD dwCurrVideoPorts ; //current number of live video ports DWORD dwSVBCaps2 ; //additional system-to-video blit caps DWORD dwNLVBCaps ; //nonlocal-to-local video memory blit caps DWORD dwNLVBCaps2 ; // . DWORD dwNLVBCKeyCaps ; // . DWORD dwNLVBFXCaps ; // . DWORD dwNLVBRops[DD_ROP_SPACE] ;// . DDSCAPS2 ddsCaps ; //general surface caps } DDCAPS,FAR* LPDDCAPS;
Members
DDCAPS_3D | Indicates that the display hardware has 3-D acceleration. |
DDCAPS_ALIGNBOUNDARYDEST | Indicates that DirectDraw will support only those overlay destination rectangles with the x-axis aligned to the dwAlignBoundaryDestboundaries of the surface. |
DDCAPS_ALIGNBOUNDARYSRC | Indicates that DirectDraw will support only those overlay source rectangles with the x-axis aligned to the dwAlignBoundarySrcboundaries of the surface. |
DDCAPS_ALIGNSIZEDEST | Indicates that DirectDraw will support only those overlay destination rectangles whose x-axis sizes, in pixels, are dwAlignSizeDestmultiples. |
DDCAPS_ALIGNSIZESRC | Indicates that DirectDraw will support only those overlay source rectangles whose x-axis sizes, in pixels, are dwAlignSizeSrcmultiples. |
DDCAPS_ALIGNSTRIDE | Indicates that DirectDraw will create display memory surfaces that have a stride alignment equal to the dwAlignStrideAlignvalue. |
DDCAPS_ALPHA | Indicates that the display hardware supports alpha-only surfaces. (See alpha channel) |
DDCAPS_BANKSWITCHED | Indicates that the display hardware is bank-switched and is potentially very slow at random access to display memory. |
DDCAPS_BLT | Indicates that display hardware is capable of blit operations. |
DDCAPS_BLTCOLORFILL | Indicates that display hardware is capable of color filling with a blitter. |
DDCAPS_BLTDEPTHFILL | Indicates that display hardware is capable of depth filling Z-buffers with a blitter. |
DDCAPS_BLTFOURCC | Indicates that display hardware is capable of color-space conversions during blit operations. |
DDCAPS_BLTQUEUE | Indicates that display hardware is capable of asynchronous blit operations. |
DDCAPS_BLTSTRETCH | Indicates that display hardware is capable of stretching during blit operations. |
DDCAPS_CANBLTSYSMEM | Indicates that display hardware is capable of blitting to or from system memory. |
DDCAPS_CANCLIP | Indicates that display hardware is capable of clipping with blitting. |
DDCAPS_CANCLIPSTRETCHED | Indicates that display hardware is capable of clipping while stretch-blitting. |
DDCAPS_COLORKEY | Supports some form of color key in either overlay or blit operations. More specific color key capability information can be found in the dwCKeyCapsmember. |
DDCAPS_GDI | Indicates that display hardware is shared with GDI. |
DDCAPS_NOHARDWARE | Indicates that there is no hardware support. |
DDCAPS_OVERLAY | Indicates that display the hardware supports overlays. |
DDCAPS_OVERLAYCANTCLIP | Indicates that display the hardware supports overlays but cannot clip them. |
DDCAPS_OVERLAYFOURCC | Indicates that overlay hardware is capable of color-space conversions during overlay operations. |
DDCAPS_OVERLAYSTRETCH | Indicates that overlay hardware is capable of stretching. The dwMinOverlayStretchand dwMaxOverlayStretchmembers contain valid data. |
DDCAPS_PALETTE | Indicates that DirectDraw is capable of creating and supporting DirectDrawPalette objects for more surfaces than only the primary surface. |
DDCAPS_PALETTEVSYNC | Indicates that DirectDraw is capable of updating a palette synchronized with the vertical refresh. |
DDCAPS_READSCANLINE | Indicates that display hardware is capable of returning the current scan line. |
DDCAPS_STEREOVIEW | Indicates that display hardware has stereo vision capabilities. |
DDCAPS_VBI | Indicates that display hardware is capable of generating a vertical-blank interrupt. |
DDCAPS_ZBLTS | Supports the use of Z-buffers with blit operations. |
DDCAPS_ZOVERLAYS | Supports the use of the IDirectDrawSurface5::UpdateOverlayZOrdermethod as a Z-value for overlays to control their layering. |
DDCAPS2_AUTOFLIPOVERLAY | The overlay can be automatically flipped to the next surface in the flip chain each time a video port VSYNC occurs, allowing the video port and the overlay to double buffer the video without CPU overhead. This option is only valid when the surface is receiving data from a video port. If the video port data is non-interlaced or non-interleaved, it will flip on every VSYNC. If the data is being interleaved in memory, it will flip on every other VSYNC. |
DDCAPS2_CANBOBHARDWARE | The overlay hardware can display each field of an interlaced video stream individually. |
DDCAPS2_CANBOBINTERLEAVED | The overlay hardware can display each field of an interlaced video stream individually while it is interleaved in memory without causing any artifacts that might normally occur without special hardware support. This option is only valid when the surface is receiving data from a video port and is only valid when the video is zoomed at least two times in the vertical direction. |
DDCAPS2_CANBOBNONINTERLEAVED | The overlay hardware can display each field of an interlaced video stream individually while it is not interleaved in memory without causing any artifacts that might normally occur without special hardware support. This option is only valid when the surface is receiving data from a video port and is only valid when the video is zoomed at least two times in the vertical direction. |
DDCAPS2_CANDROPZ16BIT | 16-bit RGBZ values can be converted into 16-bit RGB values. (The system does not support 8-bit conversions.) |
DDCAPS2_CANFLIPODDEVEN | The driver is capable of performing odd and even flip operations, as specified by the DDFLIP_ODD and DDFLIP_EVEN flags used with the IDirectDrawSurface5::Flipmethod. |
DDCAPS2_CANRENDERWINDOWED | The driver is capable of rendering in windowed mode. |
DDCAPS2_CERTIFIED | Indicates that display hardware is certified. |
DDCAPS2_COLORCONTROLPRIMARY | The primary surface contains color controls (for instance, gamma). |
DDCAPS2_COLORCONTROLOVERLAY | The overlay surface contains color controls, such as brightness and sharpness. |
DDCAPS2_COPYFOURCC | Indicates that the driver supports blitting any FOURCC surface to another surface of the same FOURCC. |
DDCAPS2_FLIPINTERVAL | Indicates that the driver will respond to the DDFLIP_INTERVAL* flags. (see IDirectDrawSurface5::Flip). |
DDCAPS2_FLIPNOVSYNC | Indicates that the driver will respond to the DDFLIP_NOVSYNC flag (see IDirectDrawSurface5::Flip). |
DDCAPS2_NO2DDURING3DSCENE | Indicates that 2-D operations such as IDirectDrawSurface5::Bltand IDirectDrawSurface5::Lockcannot be performed on any surfaces that Direct3D is using between calls to the IDirect3DDevice3::BeginSceneand IDirect3DDevice3::EndScenemethods. |
DDCAPS2_NONLOCALVIDMEM | Indicates that the display driver supports surfaces in non-local video memory. |
DDCAPS2_NONLOCALVIDMEMCAPS | Indicates that blit capabilities for non-local video memory surfaces differ from local video memory surfaces. If this flag is present, the DDCAPS2_NONLOCALVIDMEM flag will also be present. |
DDCAPS2_NOPAGELOCKREQUIRED | DMA blit operations are supported on system memory surfaces that are not page locked. |
DDCAPS2_PRIMARYGAMMA | Supports dynamic gamma ramps for the primary surface. |
DDCAPS2_VIDEOPORT | Indicates that display hardware supports live video. |
DDCAPS2_WIDESURFACES | Indicates that the display surfaces supports surfaces wider than the primary surface. |
DDCKEYCAPS_DESTBLT | Supports transparent blitting with a color key that identifies the replaceable bits of the destination surface for RGB colors. |
DDCKEYCAPS_DESTBLTCLRSPACE | Supports transparent blitting with a color space that identifies the replaceable bits of the destination surface for RGB colors. |
DDCKEYCAPS_DESTBLTCLRSPACEYUV | Supports transparent blitting with a color space that identifies the replaceable bits of the destination surface for YUV colors. |
DDCKEYCAPS_DESTBLTYUV | Supports transparent blitting with a color key that identifies the replaceable bits of the destination surface for YUV colors. |
DDCKEYCAPS_DESTOVERLAY | Supports overlaying with color keying of the replaceable bits of the destination surface being overlaid for RGB colors. |
DDCKEYCAPS_DESTOVERLAYCLRSPACE | Supports a color space as the color key for the destination of RGB colors. |
DDCKEYCAPS_DESTOVERLAYCLRSPACEYUV | Supports a color space as the color key for the destination of YUV colors. |
DDCKEYCAPS_DESTOVERLAYONEACTIVE | Supports only one active destination color key value for visible overlay surfaces. |
DDCKEYCAPS_DESTOVERLAYYUV | Supports overlaying using color keying of the replaceable bits of the destination surface being overlaid for YUV colors. |
DDCKEYCAPS_NOCOSTOVERLAY | Indicates there are no bandwidth trade-offs for using the color key with an overlay. |
DDCKEYCAPS_SRCBLT | Supports transparent blitting using the color key for the source with this surface for RGB colors. |
DDCKEYCAPS_SRCBLTCLRSPACE | Supports transparent blitting using a color space for the source with this surface for RGB colors. |
DDCKEYCAPS_SRCBLTCLRSPACEYUV | Supports transparent blitting using a color space for the source with this surface for YUV colors. |
DDCKEYCAPS_SRCBLTYUV | Supports transparent blitting using the color key for the source with this surface for YUV colors. |
DDCKEYCAPS_SRCOVERLAY | Supports overlaying using the color key for the source with this overlay surface for RGB colors. |
DDCKEYCAPS_SRCOVERLAYCLRSPACE | Supports overlaying using a color space as the source color key for the overlay surface for RGB colors. |
DDCKEYCAPS_SRCOVERLAYCLRSPACEYUV | Supports overlaying using a color space as the source color key for the overlay surface for YUV colors. |
DDCKEYCAPS_SRCOVERLAYONEACTIVE | Supports only one active source color key value for visible overlay surfaces. |
DDCKEYCAPS_SRCOVERLAYYUV | Supports overlaying using the color key for the source with this overlay surface for YUV colors. |
DDFXCAPS_BLTALPHA | Supports alpha-blended blit operations. |
DDFXCAPS_BLTARITHSTRETCHY | Uses arithmetic operations, rather than pixel-doubling techniques, to stretch and shrink surfaces during a blit operation. Occurs along the y-axis (vertically). |
DDFXCAPS_BLTARITHSTRETCHYN | Uses arithmetic operations, rather than pixel-doubling techniques, to stretch and shrink surfaces during a blit operation. Occurs along the y-axis (vertically), and works only for integer stretching (×1, ×2, and so on). |
DDFXCAPS_BLTFILTER | Driver can do surface-reconstruction filtering for warped blits. |
DDFXCAPS_BLTMIRRORLEFTRIGHT | Supports mirroring left to right in a blit operation. |
DDFXCAPS_BLTMIRRORUPDOWN | Supports mirroring top to bottom in a blit operation. |
DDFXCAPS_BLTROTATION | Supports arbitrary rotation in a blit operation. |
DDFXCAPS_BLTROTATION90 | Supports 90-degree rotations in a blit operation. |
DDFXCAPS_BLTSHRINKX | Supports arbitrary shrinking of a surface along the x-axis (horizontally). This flag is valid only for blit operations. |
DDFXCAPS_BLTSHRINKXN | Supports integer shrinking (×1, ×2, and so on) of a surface along the x-axis (horizontally). This flag is valid only for blit operations. |
DDFXCAPS_BLTSHRINKY | Supports arbitrary shrinking of a surface along the y-axis (vertically). This flag is valid only for blit operations. |
DDFXCAPS_BLTSHRINKYN | Supports integer shrinking (×1, ×2, and so on) of a surface along the y-axis (vertically). This flag is valid only for blit operations. |
DDFXCAPS_BLTSTRETCHX | Supports arbitrary stretching of a surface along the x-axis (horizontally). This flag is valid only for blit operations. |
DDFXCAPS_BLTSTRETCHXN | Supports integer stretching (×1, ×2, and so on) of a surface along the x-axis (horizontally). This flag is valid only for blit operations. |
DDFXCAPS_BLTSTRETCHY | Supports arbitrary stretching of a surface along the y-axis (vertically). This flag is valid only for blit operations. |
DDFXCAPS_BLTSTRETCHYN | Supports integer stretching (×1, ×2, and so on) of a surface along the y-axis (vertically). This flag is valid only for blit operations. |
DDFXCAPS_BLTTRANSFORM | Supports geometric transformations (or warps) for blitted sprites. Transformations are not currently supported for explicit blit operations. |
DDFXCAPS_OVERLAYALPHA | Supports alpha blending for overlay surfaces. |
DDFXCAPS_OVERLAYARITHSTRETCHY | Uses arithmetic operations, rather than pixel-doubling techniques, to stretch and shrink overlay surfaces. Occurs along the y-axis (vertically). |
DDFXCAPS_OVERLAYARITHSTRETCHYN | Uses arithmetic operations, rather than pixel-doubling techniques, to stretch and shrink overlay surfaces. Occurs along the y-axis (vertically), and works only for integer stretching (×1, ×2, and so on). |
DDFXCAPS_OVERLAYFILTER | Supports surface-reconstruction filtering for warped overlay sprites. Filtering is not currently supported for explicitly displayed overlay surfaces (those displayed with calls to IDirectDrawSurface5::UpdateOverlay). |
DDFXCAPS_OVERLAYMIRRORLEFTRIGHT | Supports mirroring of overlays across the vertical axis. |
DDFXCAPS_OVERLAYMIRRORUPDOWN | Supports mirroring of overlays across the horizontal axis. |
DDFXCAPS_OVERLAYSHRINKX | Supports arbitrary shrinking of a surface along the x-axis (horizontally). This flag is valid only for DDSCAPS_OVERLAY surfaces. This flag indicates only the capabilities of a surface; it does not indicate that shrinking is available. |
DDFXCAPS_OVERLAYSHRINKXN | Supports integer shrinking (×1, ×2, and so on) of a surface along the x-axis (horizontally). This flag is valid only for DDSCAPS_OVERLAY surfaces. This flag indicates only the capabilities of a surface; it does not indicate that shrinking is available. |
DDFXCAPS_OVERLAYSHRINKY | Supports arbitrary shrinking of a surface along the y-axis (vertically). This flag is valid only for DDSCAPS_OVERLAY surfaces. This flag indicates only the capabilities of a surface; it does not indicate that shrinking is available. |
DDFXCAPS_OVERLAYSHRINKYN | Supports integer shrinking (×1, ×2, and so on) of a surface along the y-axis (vertically). This flag is valid only for DDSCAPS_OVERLAY surfaces. This flag indicates only the capabilities of a surface; it does not indicate that shrinking is available. |
DDFXCAPS_OVERLAYSTRETCHX | Supports arbitrary stretching of a surface along the x-axis (horizontally). This flag is valid only for DDSCAPS_OVERLAY surfaces. This flag indicates only the capabilities of a surface; it does not indicate that stretching is available. |
DDFXCAPS_OVERLAYSTRETCHXN | Supports integer stretching (×1, ×2, and so on) of a surface along the x-axis (horizontally). This flag is valid only for DDSCAPS_OVERLAY surfaces. This flag indicates only the capabilities of a surface; it does not indicate that stretching is available. |
DDFXCAPS_OVERLAYSTRETCHY | Supports arbitrary stretching of a surface along the y-axis (vertically). This flag is valid only for DDSCAPS_OVERLAY surfaces. This flag indicates only the capabilities of a surface; it does not indicate that stretching is available. |
DDFXCAPS_OVERLAYSTRETCHYN | Supports integer stretching (×1, ×2, and so on) of a surface along the y-axis (vertically). This flag is valid only for DDSCAPS_OVERLAY surfaces. This flag indicates only the capabilities of a surface; it does not indicate that stretching is available. |
DDFXCAPS_OVERLAYTRANSFORM | Supports geometric transformations (or warps) for overlay sprites. Transformations are not currently supported for explicitly displayed overlay surfaces (those displayed with calls to IDirectDrawSurface5::UpdateOverlay). |
DDFXALPHACAPS_BLTALPHAEDGEBLEND | Supports alpha blending around the edge of a source color-keyed surface. Used for blit operations. |
DDFXALPHACAPS_BLTALPHAPIXELS | Supports alpha information in pixel format. The bit depth of alpha information in the pixel format can be 1, 2, 4, or 8. The alpha value becomes more opaque as the alpha value increases. Regardless of the depth of the alpha information, zero is always the fully transparent value. Used for blit operations. |
DDFXALPHACAPS_BLTALPHAPIXELSNEG | Supports alpha information in pixel format. The bit depth of alpha information in the pixel format can be 1, 2, 4, or 8. The alpha value becomes more transparent as the alpha value increases. Regardless of the depth of the alpha information, zero is always the fully opaque value. This flag can be used only if DDCAPS_ALPHA is set. Used for blit operations. |
DDFXALPHACAPS_BLTALPHASURFACES | Supports alpha-only surfaces. The bit depth of an alpha-only surface can be 1, 2, 4, or 8. The alpha value becomes more opaque as the alpha value increases. Regardless of the depth of the alpha information, zero is always the fully transparent value. Used for blit operations. |
DDFXALPHACAPS_BLTALPHASURFACESNEG | Indicates that the alpha channel becomes more transparent as the alpha value increases. The depth of the alpha channel data can be 1, 2, 4, or 8. Regardless of the depth of the alpha information, zero is always the fully opaque value. This flag can be set only if DDCAPS_ALPHA has been set. Used for blit operations. |
DDFXALPHACAPS_OVERLAYALPHAEDGEBLEND | Supports alpha blending around the edge of a source color-keyed surface. Used for overlays. |
DDFXALPHACAPS_OVERLAYALPHAPIXELS | Supports alpha information in pixel format. The bit depth of alpha information in pixel format can be 1, 2, 4, or 8. The alpha value becomes more opaque as the alpha value increases. Regardless of the depth of the alpha information, zero is always the fully transparent value. Used for overlays. |
DDFXALPHACAPS_OVERLAYALPHAPIXELSNEG | Supports alpha information in pixel format. The bit depth of alpha information in pixel format can be 1, 2, 4, or 8. The alpha value becomes more transparent as the alpha value increases. Regardless of the depth of the alpha information, zero is always the fully opaque value. This flag can be used only if DDCAPS_ALPHA has been set. Used for overlays. |
DDFXALPHACAPS_OVERLAYALPHASURFACES | Supports alpha-only surfaces. The bit depth of an alpha-only surface can be 1, 2, 4, or 8. The alpha value becomes more opaque as the alpha value increases. Regardless of the depth of the alpha information, zero is always the fully transparent value. Used for overlays. |
DDFXALPHACAPS_OVERLAYALPHASURFACESNEG | Indicates that the alpha channel becomes more transparent as the alpha value increases. The depth of the alpha channel data can be 1, 2, 4, or 8. Regardless of the depth of the alpha information, zero is always the fully opaque value. This flag can be used only if DDCAPS_ALPHA has been set. Used for overlays. |
DDPCAPS_8BIT | Supports palettes that contain 8-bit color entries (256 colors). |
DDPCAPS_8BITENTRIES | Specifies an index to an 8-bit color index. This field is valid only when used with the DDPCAPS_1BIT, DDPCAPS_2BIT, or DDPCAPS_4BIT capability and when the target surface is in 8 bits per pixel (BPP). Each color entry is one byte long and is an index to an 8-BPP palette on the destination surface. |
DDPCAPS_ALPHA | Supports palettes that include an alpha component. For alpha-capable palettes, the peFlagsmember of for each PALETTEENTRYstructure the palette contains is to be interpreted as a single 8-bit alpha value (in addition to the color data in the peRed, peGreen, and peBluemembers). A palette created with this flag can only be attached to a texture surface. |
DDPCAPS_ALLOW256 | Supports palettes that can have all 256 entries defined. |
DDPCAPS_PRIMARYSURFACE | Indicates that the palette is attached to the primary surface. Changing the palette has an immediate effect on the display unless the DDPCAPS_VSYNC capability is specified and supported. |
DDPCAPS_PRIMARYSURFACELEFT | Indicates that the palette is attached to the primary surface on the left. Changing the palette has an immediate effect on the display unless the DDPCAPS_VSYNC capability is specified and supported. |
DDPCAPS_VSYNC | Indicates that the palette can be modified synchronously with the monitor's refresh rate. |
DDPCAPS_1BIT, DDPCAPS_2BIT, DDPCAPS_4BIT | These flags are not supported in Windows CE. |
DDSVCAPS_ENIGMA | Indicates that the stereo view is accomplished using Enigma encoding. |
DDSVCAPS_FLICKER | Indicates that the stereo view is accomplished using high-frequency flickering. |
DDSVCAPS_REDBLUE | Indicates that the stereo view is accomplished when the viewer looks at the image through red and blue filters placed over the left and right eyes. All images must adapt their color spaces for this process. |
DDSVCAPS_SPLIT | Indicates that the stereo view is accomplished with split-screen technology. |
Remarks
For backward compatibility with previous versions of DirectX, the ddraw.h header file contains multiple definitions for the DDCAPSstructure. The version that passes the preprocessor is determined by the value of the DIRECTDRAW_VERSION constant.
Requirements
Runs on | Versions | Declared in |
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Windows CE OS | 2.12 or later. Version 2.12 requires DXPAK 1.0 or later. | ddraw.h |