Microsoft Windows CE 3.0  

CBaseRenderer::Pause

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Changes the renderer to State_Paused if it isn't already.

HRESULT Pause(void);

Return Values

Returns an HRESULTvalue.

Remarks

The following steps comprise a pause operation.

  1. Commit the allocator used for the connection.
  2. Allow the thread for the upstream filter to wait in Receive.
  3. Cancel any outstanding clock advise links.
  4. Check to see if the renderer is connected and allow a state change.
  5. If a sample is available, complete the state change to State_Paused.
  6. If the member function succeeds, DirectShow sets the filter's m_Statemember variable to State_Paused. If the renderer is in the State_Stopped state, DirectShow calls the CBasePin::Activemember function for each of the renderer's connected pins.

    This member function overrides CBaseFilter::Pause.