|This is retired content. This content is outdated and is no longer being maintained. It is provided as a courtesy for individuals who are still using these technologies. This content may contain URLs that were valid when originally published, but now link to sites or pages that no longer exist.|
The overriding design goal in DirectX is speed. Like other components of DirectX, DirectSound allows you to use the hardware in the most efficient way possible while insulating you from the specific details of that hardware with a device-independent interface. Your applications will work well with the simplest audio hardware but will also take advantage of the special features of cards and drivers that have been enhanced for use with DirectSound.
Here are some other things that DirectSound makes easy:
Despite the advantages of DirectSound, the standard waveform-audio functions in Windows continue to be a practical solution for certain tasks. For example, an application can easily play a single sound or audio stream, such as introductory music, by using the PlaySoundor waveOutfunctions.
Last updated on Tuesday, May 18, 2004